UI/UX Designer

Job TypeWork Model
Full-timeOn-site, Remote, or Hybrid
LocationExperience Level
Riyadh, Saudi Arabia Mid, Senior, Lead

Role Summary

Spoilz is looking for a UI/UX Designer to help shape the look, feel, and flow of our next wave of our Unity based mobile-first games.

In this UI/ UX hybrid role, you’ll blend interaction design with visually polished UI, designing joyful, intuitive experiences that are easy to use – and hard to forget. You’ll be responsible for player flows, wireframes, Figma prototyping, UX testing, as well as the final UI assets and motion – ensuring everything feels playful, expressive, and aligned with our creative vision.

We’re especially keen to meet designers who have experience with mobile UX, young audiences, or social-first gameplay – and who love turning complexity into clarity.

Key Responsibilities

  • Work closely with Game Design to design and document player flows, wireframes, and user journeys across key game systems
  • Translate UX thinking into polished, stylised UI visuals that align with our brand and audience
  • Build prototypes in Figma and/or Unity to test interaction, readability, and responsiveness
  • Define and maintain visual consistency through reusable UI components and design systems
  • Collaborate with art, game design, and engineering to ensure UI is fully integrated and functional in-game
  • Conduct or support usability testing and iterate based on feedback and player data
  • Contribute to UX strategy, UI polish, iconography, motion, and interaction feedback
  • Help shape the voice and tone of our interface – from menus to microinteractions

Requirements

  • 3+ years experience designing UI/UX for mobile games or apps
  • Proficiency in Figma (design systems, prototyping, developer handoff) and Illustrator
  • Experience integrating UI into Unity (or collaborating closely with Unity developers)
  • Strong visual design skills – typography, layout, colour theory, iconography
  • Solid understanding of UX principles: clarity, hierarchy, onboarding, accessibility
  • Able to think like a player – designing for readability, ease of use, and delight
  • Collaborative communicator, open to feedback and iteration

Preferred

  • Experience designing for younger audiences or educational games
  • Familiarity with UX for social-first or multiplayer experiences
  • Motion design or UI animation skills (e.g. After Effects, Unity animation)
  • Experience building or contributing to design systems
  • Arabic language skills or cultural fluency in the GCC/MENA region
  • Knowledge of localization/internationalization best practices
  • Basic Unity UI implementation (Canvas, TextMeshPro, prefabs, etc.)

Benefits

  • Competitive salary
  • A bold creative studio with global ambition and cultural depth
  • Remote flexibility and diverse international team
  • Chance to build culturally resonant, globally loved games
  • Opportunities for leadership, mentorship, and personal growth

About Spoilz

Spoilz is an award winning and one of the fastest-growing game companies in MENA, transforming every screen into a world of fun. 

With 15+ launched titles and over 500K monthly active players, we create bold, joyful games rooted in cultural storytelling and designed for global audiences.

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